A downloadable game for Windows, macOS, and Linux
## What's new:
**ver 1.0.4 -- 30nov18**
* Now request only high-priority rather than realtime-priority on Windows;
**ver 1.0.3 -- 30jul18**
* Corrected faulty script for OSX [osxpac.sh];
* Improved Windows setup;
* Updated to SFML v2.5.0
* Updated to AdaCore 2018.
**ver 1.0.1 -- 6dec17**
* Added missing DLLs required under Windows;
* Added first optional command line parameter 0 ... 9 allows user to control speed of play, where 0 => slow, 5 => default, 9 => fast.
* Added second optional command line parameter 0 ... 9 allows user to control speed of Ghosts, where 0 => stopped, 2 => default, 9 => fast.
* Thus, a game with default settings has either two parameters "5 2", or no parameters.
**ver 1.0.0 -- 3dec17**
* fixed arrow keys in Windows;
* original release.
* fair performance achieved by not clearing screens between redraws.
* simple Ada code that is easy to compile.
MiniPac is a kid friendly ascii character version of Pacman that plays in a commandline terminal. Pure minimalism with classic sounds and 9 predefined levels. Runs on Windows, OSX & Linux.
Keyboard setup is important. You should have a short key-delay and fast repeat setting.
The arrow keys, or wasd-keys, or ijkl-keys control movement. The (x),(q) keys quit; (p) pauses game.
Includes executables and source code.
## Setup & Running:
* Unzip wherever;
* Resize your terminal to at least 57 chars wide by 36 lines;
* You might want to enlarge the Font so that the window becomes physically larger.
* type the executable name to begin.
Each executable can now be given 2 optional integer command line parameters:
* Game Speed 0..9; 0=slow, 5=default=medium, 9=fast;
* Ghost Speed 0..9; 0=stopped, 2=default=easy, 9=fast
So on windows, the command "pacman.exe 5 2" gives default settings, same as no parameters.
NOTE: Windows users can use the script "hipri.bat" to open a realtime, high-priority window in which to run pacman. (It seems that some Windows hardware causes terminal freezes at normal priority.) However, the latest version of pacman automatically attempts to set a high priority for itself in Windows.
For Linux/OSX users, you can use the "nice" command to be a bit less nice and give each terminal game the highest real time priority.
For example, to run at high priority on OSX type:
"nice --adjustment=-20 pacman_osx".
or simply use the scripts gnupac.sh or osxpac.sh:
osxpac.sh (on OSX)
gnupac.sh (on Linux)
## Compiler Scripts
There are three scripts, wcmp.bat for msWindows, lcmp.sh for Linux, and ocmp.sh for OS-X.
## Build Instructions:
Remember that prebuilt executables are already included. If you want to rebuild...
Manually install GNAT GPL from libre.adacore.com/download/.
Next, edit the scripts wcmp.bat or lcmp.sh or ocmp.sh so that the path to gnatmake is correct.
Then type "[lo]cmp.sh" or "wcmp.bat" to create new command-line executables for your system.
## Legal Mumbo Jumbo:
MiniPacman is covered by the GNU GPL v3 as indicated in the sources:
Copyright (C) 2017 <firstname.lastname@example.org>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You may read the full text of the GNU General Public License
at <http: www.gnu.org="" licenses=""></http:>.
## Thanks to:
Mike Billars [email@example.com] for his [gnu gpl] C-version of Pacman for the console, after which this Ada version was modelled.
## Best Download Site for all my games:
## Earlier Revision History:
Click download now to get access to the following files: